Accessories for HTC Vive Cosmos - Immersive Display


Following the Vive and Vive Pro headset, the Vive Cosmos accessories aims to stand out for its comfort and ease of use. Like an Oculus Rift S, it is equipped with an inside-out motion detection system, i.e. it does not need external sensors to locate itself in space and can detect the precise position of its controllers itself thanks to its 6 integrated cameras, unlike the previous VR Vive and Vive Pro headsets which require at least two Lighthouse beacons to operate. This significantly simplifies installation and commissioning. HTC obviously intends to offer even better image quality thanks in particular to an increase in display definition combined with new, brighter lenses.

Secure position on the head

First of all, it is indeed the ergonomics and comfort that must be addressed. The Cosmos is equipped with a new roll bar directly inspired by the PlayStation VR roll bar. It rests on the top of the forehead and extends to the base of the skull, so as to better distribute the masses and avoid as much as possible to feel the pressure of the helmet on the face.

Precision of the tracking system

As far as motion detection is concerned, since this is what interests us more particularly with this headset, it must be noted that if there is a loss of precision compared to detection via the Lighthouse beacons, we could not notice it during this first test carried out in a very bright room. The Vive Cosmos reacts quickly, in the same way as a Rift S could. Our test with the dance game Audio Trip - which is very reminiscent of Beat Saber - was convincing. It will now be necessary to check if the helmet is not too painful in a darker environment.

Highly luminous controllers

A quick word about the game controllers to finish, which we found comfortable and quite ergonomic, although a little heavy. The two integrated AA batteries probably have something to do with it, as does the large white illuminated ring to improve the accuracy of detection by the device. HTC finally uses analog sticks on these new controllers, and if they can't boast of finger detection like the Valve Index controllers, they are at least catching up with the competition.
Get the most out of ViveCosmos accessories and add-ons like : New controllers, Wireless Adapter, Converter and so on…

Comments

Popular posts from this blog

Design and Ergonomics of VRNRGY Power Pack

VR Disposable Face Mask to Meet Hygiene Requirements

Oculus Quest Accessories to Improve Virtual Reality Experience